I got this project on a very short notice, it had a strict one week deadline and it was a simple basketball tracking game. The goal of the game is to track (spin) the ball as long as you can, with the allowed time between transitions narrowing down.
To create the game, I used Canvas. It was a fun experience and animating the ball using a sprite was also a fun “Disney like” experience. The greatest challenge I faced here was learning Canvas through the way, regardless of the strict deadline.